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White Papers

HOW TO BUILD A RENDERFARM
A Brief Guide to Network Rendering
This article introduces basic concepts related to distributed rendering for the digital media production pipeline and provides detailed instructions for setting up and configuring a small renderfarm using Autodesk Backburner and 3DStudio Max. Although the article focuses on Autodesk Backburner and 3DS MAX, the concepts and methodologies discussed can be used to gain a good understanding of the broader technologies and methodologies involved in the use of distributed rendering.

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DATA STORAGE
Making The Right Choice For Your Digital Media Pipeline
This white paper was developed as a primer for digital media professionals interested in understanding the different types of disc storage solutions on the market today.  Included is a brief history of disc storage technology over the past decade –relative to the ever-growing demands of the digital media production pipeline.  All the major “flavors” of disc storage are defined, and the pro’s, con’s and target applications for each type of storage solution are discussed.

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